I’m very excited to announce that I’ll be traveling to this year’s Game Developers Conference (GDC) in San Francisco from February 27 to March 3. GDC is the largest annual gathering of video game developers, and it features game expos, award shows, and panel sessions. This year’s conference is particularly relevant for historical video games because it includes panels on Civilization VI and Mafia III as well as two “Classic Game Postmortem” panels on Oregon Trail and Sid Meier’s Civilization.
The Oregon Trail postmortem will be led by Don Rawitsch, one of the developers of the original version of the game from 1971. The Civilization postmortem will be led by Sid Meier of Firaxis and Bruce Shelley, who worked as a board game designer at Avalon Hill before working with Sid Meier on the first Civilization at Microprose. Civilization and Oregon Trail are foundational titles in the history game genre, and I can’t wait to share what I learn at these postmortems about how these games were created.
I’ve been at work over the past week scheduling interviews with the history game developers who will be at GDC. My plan is to share these discussions with you through The History Respawned Podcast. I hope to come away with new insights about classic historical video games as well as news about upcoming historical game titles. Also, if you happen to be going to this year’s GDC and want to talk, look for the bearded, professor type with a puzzled look on his face.